AI Insights · Timothy · January 2023
Top 5 Ultracasual Games on Android in Czech Republic Q4 2022
Discover the performance trends of the top 5 ultracasual games on Android in the Czech Republic during Q4 2022, including weekly downloads, active users, and revenue insights.
In the fourth quarter of 2022, the ultracasual games category on Android in the Czech Republic saw varied performance across the top 5 apps. Here’s a detailed look at their trends:
Super Toy 3D from SayGames Ltd experienced a downward trend in weekly downloads, starting at approximately 9.5K in mid-October and dropping to around 1.9K by mid-December. However, an uptick to 3.5K was noted in the final week of December. Weekly active users showed more stability, peaking at about 15.9K at the end of October before settling around 13.6K by the end of the quarter.
Pixel Demolish by Rollic Games had a declining trend in weekly downloads, starting at 4.5K in late September and reducing to approximately 915 by the end of December. Weekly active users also decreased from 9.1K in early October to around 6K by the end of December. The app’s weekly revenue fluctuated, peaking at $61 in early October and ending the quarter at $56.
Fidget Toys Trading・Pop It 3D from Freeplay Inc saw a gradual increase in weekly downloads, starting at 1.3K in late September and reaching 4.2K by the end of December. Weekly active users followed a similar trend, rising from 6.1K in late September to an impressive 11.5K by the last week of December.
Spiro Art ASMR, another title from Rollic Games, had a significant spike in weekly downloads in early November with 6.7K but saw a sharp decline to just 117 by the end of December. Weekly active users also fluctuated, peaking at 11.3K in mid-November and decreasing to 5.6K by the end of the quarter. The app’s weekly revenue remained relatively low, peaking at $32 in early November.
Antistress - relaxation toys by JindoBlu maintained steady weekly downloads, starting at 1.4K in late September and increasing to 2.5K by the end of December. Weekly active users showed a positive trend, growing from 11.9K in late September to 14.7K by the end of December. The app's weekly revenue was modest, peaking at $14 in late September before stabilizing at lower values throughout the quarter.
For more detailed insights and data, visit Sensor Tower.